It’s the end of Oryxmas and the Nexus is now celebrating the Lunar New Year. Apart from removing everything related to Oryxmas, we are taking the chance to make a few tweaks on Dungeon Modifiers and Item forge and fix some bugs.… Read more “Update 22.214.171.124: long live Oryx”
Halloween is one of our favorite seasons of the year and we wanted to give you something special. While the development team has been dedicating their time to fixing bugs and making the game more secure for you, the LiveOps team worked hard to bring you the new Bazaar and some exciting Campaign, Events, Quests and spooky ST reskins! … Read more “Release Notes 126.96.36.199 – Halloween”
Did you enjoy this weekend’s Open Testing session? We hope you did. For us, it resulted in some optimization fixes that we are releasing today. Next week we will have another release and you can expect even more tweaks on that one.
The weekend is almost here, and with it (hopefully) more time to play RotMG.
With the update we are releasing today we want to make your weekend better: we will be fixing some disconnection issues; fixing the doubling of some stats boosts given by exaltation, and also fixing bugs affecting item swapping from the potion vault.… Read more “Update 188.8.131.52”
It’s Friday and by now you are all used to it being #spoilertime. And there’s no bigger spoiler than what we are saying upfront: It’s official, we are unleashing the Summoner on Tuesday, the 30th of March. On the 31st we are starting a New campaign called “A New Power” (hmm… what might this be?…).It… Read more “Eggstra, Eggstra, read all about the release!”
It’s time to address the Runes system. We have said before that we are working on solutions to address the various issues that you pointed out regarding runes. We are aiming at several ways to do this:
We are going to both increase and balance the rune drops.