Update 2.0.3.0 – The Light takes over

Hello Realmers,

Since the beginning of time, the angelic realms have existed and have been known to the other realms. They are famous for having little to no interaction at all with the rest. They are usually silent, but the awakening of the Forgotten King and the rise of the Void forces were the tipping point for direct intervention.… Read more “Update 2.0.3.0 – The Light takes over”

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Update 2.0.2 – The Shatters

Hello Realmers,

The Shattered Kingdom has resurged! After years of requests and months of development, the Shatters reconstruction is here at last. We’re beyond excited to release this next endgame experience and we hope you are too! (And we will have an event there once you get more familiar with the dungeon!).… Read more “Update 2.0.2 – The Shatters”

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Update 2.0 – Month of the Mad God

Hello Mighty Realmers,

Change. Change across the Realm. Crumbling over the multiple, fragmented realities of a world with thousands of destinies, and yet, a vast power is sweeping through them all. The winds of Chaos have permeated into every single plane, mortal or divine, and that was just one of the many signs.Read more “Update 2.0 – Month of the Mad God”

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Update 1.6.2.0 – Star Ranks

Hello, shiny Realmers,

In this update, we reshaped the Star Ranks, re-decorated the Nexus, and fixed a few bugs.

If you got curious and want to know more, here are the changes that affect the game:

Star Ranks

For those of you who have seen and tried the new Star Ranks, we would like you to know that we gathered your feedback and it’s being taken into consideration.… Read more “Update 1.6.2.0 – Star Ranks”

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Update 1.6:

Hello Realmers,

This update brings new drop locations for the Nordic Knight Set and Cuboid Necromancer Set. There are also many bug fixes, some of which you have been requesting, like the ability to hide projectiles from allies. We are also making some visual changes and refactoring some bullet animations, and even added a new splash screen.… Read more “Update 1.6:”

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Update 1.5: Balance

Hello Realmers,

It’s all about balance… and with this update we are making some important item rebalancing changes. We’ve listed the changes so you can know exactly what to expect. We’ve also made changes to the Crystal Entity and its battle flow, to the dungeon player caps, and to the way the game handles collision.… Read more “Update 1.5: Balance”

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Update 1.4.0.2

Hello Realmers,

The weekend is almost here, and with it (hopefully) more time to play RotMG. 

With the update we are releasing today we want to make your weekend better: we will be fixing some disconnection issues; fixing the doubling of some stats boosts given by exaltation, and also fixing bugs affecting item swapping from the potion vault.… Read more “Update 1.4.0.2”

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Patch 1.4 – Unleashing the Summoner

Hello Realmers,

We haven’t been this excited with a release in a long time! Today we are unleashing a new class, the Summoner, and introducing two major dungeon reworks: Deadwater Docks and Sprite World. There is also a new notification system and a Knowledge Base website. … Read more “Patch 1.4 – Unleashing the Summoner”

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