It’s been a little over a week since we kickstarted Month of the Mad God: Reconstruction! Plenty of content came right off the bat, including Vital Combat, Exaltations, several completely remade dungeons, and a free campaign for the realm’s most diligent builders!… Read more “9 Days of Reconstruction: Some Stats”
Read More...Category Archives: Development Update
Reconstruction Comparisons
Welcome to Month of the Mad God 2020! It’s been a few days now, and we really hope you’re enjoying all the content that arrived to kickstart this event! We had quite a bit to say in the most recent patch notes, and suggested you look through this changelog if you haven’t yet to get an idea of how much has been updated.… Read more “Reconstruction Comparisons”
Read More...MotMG on the Horizon

Hello Realmers!
Last week we caught a glimpse of what you can expect from this year’s MotMG: Reconstruction. So let’s do a recap and give you more details on some of the upcoming content!
This year, we will have two major MotMG updates.… Read more “MotMG on the Horizon”
Read More...MotMG Reconstruction Trailer
We’re so excited about what we’re sharing today that we want to skip straight to the point!
MotMG Trailer
Month of the Mad God begins September 23, and this year we are absolutely jam-packing it with content! The headliner this time around is Reconstruction, as we enhance and modernize some of the game’s oldest content and features.… Read more “MotMG Reconstruction Trailer”
Read More...Reconstruction and Art Contest
This week has had no shortage of announcements! As Month of the Mad God draws closer each day, we want to specifically bring extra attention to our latest teaser, as well a long-awaited contest.
Month of the Mad God: Reconstruction
This year’s theme for MotMG is Reconstruction!… Read more “Reconstruction and Art Contest”
Read More...Vital Combat & Exaltation Talk
Month of the Mad God is on the way! It may be starting later in the year than usual, but in the second half of September, the biggest and most game-changing MotMG to date will begin! There’s plenty we haven’t even revealed quite yet, but plenty more that we are now ready for you to get your hands on for a public testing session!… Read more “Vital Combat & Exaltation Talk”
Read More...Ancient Ruins and Visual Improvements
Very soon, the brand new Ancient Ruins dungeons will be on its way to the realm! We are also close to finalizing the long awaited player transparency feature, enabling you to see through fellow players, pets, and gravestones in even the densest environments.… Read more “Ancient Ruins and Visual Improvements”
Read More...Q&A and Ancient Ruins
The Ancient Ruins is on its way! Today we’re unveiling the shadowy silhouette from last week’s blog, and introducing a new figure! But first…
Discord Q&A
Yesterday, we hosted a two hour Q&A session on our official Discord server. We went over lots of topics, and the answers have all been copied over to Reddit here!… Read more “Q&A and Ancient Ruins”
Read More...Oryx 3 Updates and Ancient Ruins
Oryx’s Sanctuary has been out for roughly a week and a half now, and July is wrapping up. We’re thrilled with the reception of Oryx 3 so far, but our work is not done just yet! We still have a few more changes we’d like to make based on what we’ve seen over the past dozen days, which we plan to release next week.… Read more “Oryx 3 Updates and Ancient Ruins”
Read More...Oryx’s Sanctuary Credits
Welcome! We’re thrilled to have released Oryx 3 at long last. As of 48 hours after release, we just posted a new stats infographic showing the kills and deaths of each boss. Are you responsible for some of these bosses meeting their ends, or is a lost character now part of this death tally?… Read more “Oryx’s Sanctuary Credits”
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