Soundtrack

Soundtrack

Streams

Used in more calmer scenes like the new Challenger Menu

Mechanical Ambivalence

Dungeon Specific Soundtrack for The Machine

Behind the Scenes

Behind the Scenes, Soundtrack

Improving a Classic Interface to survive decades

Part III: Music and Sounds

Good to see you again, this series of a look Behind the Scenes comes to an end! But worry not, as we are closing in on our target for a beta release we want to further increase our efforts by having more regular, but granular updates on our progress.… Read more

Development Update

Development Update

Realm of the Mad God Unity Version 0.3.8

Summary

This version mainly focused on finishing up remaining, already in progress UI by including new Assets and polish the experience to be flawless. Some changes behind the scenes to make sure future releases are more secure and efficient.… Read more

Development Update

Development Update

Realm of the Mad God Unity Version 0.3.7 & Realm of the Mad God Launcher Version 0.0.1

Summary

This version marks an important step in getting ready for the Beta, with the Realm Remaster Launcher we are changing the way you get to start up the game.… Read more

Behind the Scenes

Behind the Scenes

Improving a Classic Interface to survive decades

Part II: Gameplay

The plans for porting the game are pretty clear – get the game running as good or better as the Flash client. Without a doubt we exceed the stability and performance of the current client already, which is great since this also allows us to look at improvements in other areas. … Read more

Development Update

Producer's Letter

Realm of the Mad God Unity Version 0.3.6

Summary

Sound and Music system has been the main focus and it is implemented in this version, we are looking at adding more variety in the future. Additionally the goal was on getting the art for tooltips implemented as well as making them work as expected with all stats and details displayed correctly.… Read more

Development Update

Development Update

Realm of the Mad God Unity Version 0.3.5

Summary

With this version we started to work on implementing all remaining Tooltips, our artist is also finishing up the assets to put them in the game in the next sprint. A new, more readable font and speech bubbles are implemented and working as expected.… Read more

Behind the Scenes

Behind the Scenes

Improving a Classic Interface to survive decades

Part I: Introduction

This time around we have more to share about our approach to the UI and the possibilities Unity software allows us to use. Beyond just porting the interface, we also look at the way you interact with the game and experience it.… Read more

Development Update

Development Update

Realm of the Mad God Unity Version 0.3.4

Summary

In this version, all dungeons are now in a playable state – many cases have been implemented, tested and optimized to ensure that all dungeons play as you would expect. As always also a lot of bugs have been fixed in the process.… Read more

Remastered Update

UpdateTags:

New Video and Survey on Realm Remastered

Hello everyone,

The trees outside are in full bloom, and it is time for us to give you another update about our Unity project, “Realm of the Mad God Remastered.”

We have put together a new video showing the progress we have been making (although this one is now already lagging several weeks behind our current progress).… Read more