Testing Realmers!
It’s once again time to have a first look at the next season. You will have a first look at the new Battle Pass, Mission Tree, and Crucible, so make sure to leave feedback on our Discord.
Battle Pass
For this Public Testing (PT), we have two seasons scheduled.
- First season: active now until Sunday, June 15 at 12:00 a.m. UTC
- First Battle Pass: active now until Sunday, June 15 at 11:45 a.m. UTC
- Second season: active from Sunday, June 15 at 12:30 p.m. UTC until the Monday after the PT closes
- Second Battle Pass: active from Sunday, June 15 at 12:31 p.m. UTC until the Monday after the PT closes
Mission Tree – part 1 and part 2
Crucible

New Cosmetics
Have a first look at our upcoming Cosmetic Items for Season 22
New Shiny Items
- Valor
- Fungal Breastplate
- Coral Venom Trap
- Pharaoh’s Requiem
- St. Abrahams Wand
- Spider Eye Ring
Quality Of Life
New Loading Screens
We’ve added new loading screens, they’ve been visually updated and now include tips and information about the game!
Material Storage
The material storage now supports more types of materials (Marks, Shards, Tokens, Ores, Artifacts…) and is linked with the Forge, Enchanter, and Tinkerer, so you can craft or redeem the quest without carrying all the items!
To allow you to test the expansion of this new storage, we have reduced the first expansion to 0 gold for this public test.
In addition, the stability of transferring content from Seasonal Material Storage at the end of a season to Material Storage will be tested by moving to a new season this Sunday at 12:00 p.m. UTC
Shiny Items Icon
To make it easier to identify shiny items, a sparkle icon has been added to them.
Small Updates:
- Visual changes for shiny items over the past few seasons:
- Mace of the Depths Shiny now uses a shiny Summon Spider sprite.
- Orb of Aether Shiny now uses a shiny Aether Trap.
- Peacekeeper Shiny Summons now uses a shiny projectile sprite.
- Q.U.I.V.E.R. Shiny now uses a shiny secondary projectile sprites.
- Fractured Gemstone Wakizashi Shiny now uses a shiny summon projectile sprite.
- Incubation Mace Shiny now uses a shiny summon projectile sprite.
- Cloak of Cubic Enigma Shiny now uses a shiny lethal strike projectile sprite.
- Cloak of the Mad God Shiny now uses a shiny lethal strike projectile sprite.
- Cnidaria Rod Shiny now uses a shiny lightning color.
- Added dungeon drops to some realm setpieces (0.5 prob):
- Insurgent Rebel Commander → Snake Pit
- Washed-Up Captain → Cave of a Thousand Treasures
- Artificial Sprite God → Mad Lab
- Sword in the Stone? → Ancient Ruins
- Sinister Scarecrow → Puppet Master’s Theatre
- Flesh Golem → Undead Lair
- Eternal Tormentor → Toxic Sewers
- Critter Brood → The Crawling Depths
- Assembled Giant → The Third Dimension
- Hornet’s Nest → Woodland Labyrinth
- Elder Ent Ancient → Sulfurous Wetlands
- Monstrous Grizzly → Ice Cave
- Sunken Treasure (Shipwreck) → Deadwater Docks
- Sea Dragon → Ocean Trench
- Organ Harvester → Puppet Master’s Encore
- Added a warning indicator before cultist minions spawn in cultist hideout during the boss fight.
- Added an extended flashing effect to the Cavecrawler Maggot before it charges.