Realmers!
While the Month of the Mad God is fast approaching, the team is getting closer to finishing up everything for it! We are just as excited as you are about the new features and changes.
Therefore it is time for another round of testing.… Read more “Public Testing: MotMG and Accelerators”
Category Archives: Development Update
Public Testing – Let’s fight crashes
Heroes of the Realm!
Last Friday we started another session of our Public Testing. Unfortunately we ran into several issues that lead to disconnects and crashes of the servers. In order to fully test and investigate the problem, we decided to do another round of testing!… Read more “Public Testing – Let’s fight crashes”
Read More...Public Testing: Battlepass and more!
Heroes!
The weekend is right before our eyes and it is time to engulf in more testing! This time we have a treat for you, we are testing more features for our upcoming Month of the Mad God! A full thorough explanation of all features will be on the release notes for the patch, but we are going to give you a bit of context for everything already.… Read more “Public Testing: Battlepass and more!”
Open Testing: Class Reworks
Realmers!
Another Testing Session is right around the corner. This weekend our main focus is on the two-class reworks we have teased some weeks ago. The Sorcerer and Assassin rework! If you missed the teaser go and have a look at our blog!… Read more “Open Testing: Class Reworks”
Read More...Open Testing: Oryxmania
Realmers!
It is time for another Testing Session. This time we are focusing all of our eyes on one of our new, upcoming events!
Oryx, in a fit of drunken nostalgia, is reliving his gladiator days. He has organized a championship for the most feisty fighters among his subordinates.… Read more “Open Testing: Oryxmania”
Read More...Assassin and Sorcerer rework sneak peek

Realmers,
Two big class reworks are coming with this year’s Month of the Mad God: Assassin and Sorcerer. Today we give you a sneak peek.
Assassin
One of the bigger issues of Assassin has been falling short of its role as the damage class of the dagger trio.… Read more “Assassin and Sorcerer rework sneak peek”
Read More...Coming June 7th!
Realmers,
The date is closing in on us and we wanted to give you a preview of what’s next for the Realm. We have been showing you some features during the open testing sessions (And there will be one starting tomorrow, 27th May) but this is the first time we put it all together:
- Realm Speedup
- UT trading extension
- 3rd Generation craftable STs
- Horror STory Campaign
- Solo Keys
- Bleeding projectiles
- Forge Changes
- Void Event
- And more!
New Weapon Types! Part 2

Realmers!
We got a lot of messages asking us when we will release the next showcase for our upcoming weapons. That time has now come!
Last time we showed you the Dual Blades, Tachi, and the Flail. We are following this up with the Longbow, Spellblade, and the Morning Star!… Read more “New Weapon Types! Part 2”
Update 2.3.1.2
Realmers.
After showing all of you the new Weapon Types we are working on, it is time for another update in Realm. This one is all about fixes to some pesky problems in the game. From fixes for our dungeon modifiers in certain situations to The Killer Bee Queen losing her favorite Aprils Fools Sprite.… Read more “Update 2.3.1.2”
Read More...New Weapon Types! Part 1
Realmers!
Today we are going to share with you some information regarding our new weapon subtypes. They are going to be introduced into the game later this year. We prepared six different ones for all of you guys to enjoy. Here are three of them.… Read more “New Weapon Types! Part 1”
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