Public Testing: Third Dimension Rework

Development Update

We’re back on Public Testing this weekend with more updates to the Third Dimension Rework!


Here’s what changed:

  • Tesseract Goddess’ health increased to 90000 and def decreased to 25
  • Fixed players spawning in second half of dungeon
  • Added realm portal after boss death
  • Various map adjustments
  • Added 5 WIS on equip to Ring of Cubed Wisdom
  • Added 5 WIS on equip to Morning Square
  • Nerfed attack scaling on The Triangle’s projectiles and removed the vulnerability. It also gives a weak wisdom scaled attack bonus to the group
  • Buffed Tesseract Goddess’ targeted attack during laser phases, tweaked her laser patterns as well.
  • Changed structure of laser rage, boss no longer shoots a laser, but a second copy of the minion on the edge that fires lasers is spawned to the right
  • Increased damage of some of Tesseract Goddess’ attacks
  • Added a telegraph to the bridge closing for the entrances to both bosses
  • Handful of enemies use larger hitboxes now (mainly the tankier ones)
  • Adjusted droprates and restructured loot distribution.
  • Enemies’ attacks can now see invisible players (but not follow them)
  • Other miscellaneous changes
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