What’s Cookin’?

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Hello hungry Realmers,

Oryxmas is approaching and it’s time to feast! Have you ever wondered what’s in the Superburger? On the Power Pizza? And what exactly is contained in an Atomic Taco? What is the Oryx Cookie even made of? (And please don’t make jokes about Ambrosia…)

This time we are not talking about Item Forge.Read more “What’s Cookin’?”

Introducing The Third Dimension

Development Update

Last weekend’s public testing sure was an eventful one! We’ve been reading every last bit of feedback, from quick slots to item forge to the reconstructed dungeons. Among this testing session was a brand new dungeon: The Third Dimension, created by Aurum from our UGC group.… Read more “Introducing The Third Dimension”

Friday News: PT & all about Item Forge

Development Update, EventsTags: , , ,

Hello Realmers,

Hoping that the AMA session we had yesterday was useful. Please remember to follow our instagram account @Rotmg_exalt. There are certain things we are only going to share with you there. 

Here’s what you may find on today’s Public Testing session:

  • Item Forge
  • The Blacksmith
  • The interface
  • Crafting items
  • Fireforge
  • Blueprints
  • Oryxmas campaign
  • Jack Frost
  • Reconstructed Dungeons
  • New Third Dimension Dungeon by Aurum (don’t miss the post about this one on Monday)…
  • …and more!
Read more “Friday News: PT & all about Item Forge”

Reconstruction Teasers

Development Update

A little while back, we revealed that our efforts to remake some of the game’s most outdated content would continue beyond MotMG, with our next batch focusing on The Crawling Depths, Woodland Labyrinth, Deadwater Docks, Sprite World, and Toxic Sewers. Three of these are drawing near to their release!… Read more “Reconstruction Teasers”

Getting started creating pixel art – part 2/2

Behind the ScenesTags: , ,
Guestpost written by Poshun, inspired by his RealmEye tutorial
Read the first part here

In our previous article about spriting for Realm of the Mad God, we went over some commonly used terminology, software you can use to draw and render sprites, as well as briefly explain how sprite sheets are laid out for use in Realm.… Read more “Getting started creating pixel art – part 2/2”

Patch 1.2.1.1.0 Hot(fixed) Friday News

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Hello Realmers,

Like we promised before the team has been working on fixing some issues that resulted from our latest release. We also want to share the login calendar for December.

So let’s not keep you waiting. Here’s what you can expect from today’s patch:

  • Fixed a bug that caused crashes in the game client.
Read more “Patch 1.2.1.1.0 Hot(fixed) Friday News”

Not all that glitters is Gold

Development UpdateTags: , ,
Sometimes it’s double gold.

Hello Shiny Realmers,

Happy Thanksgiving to all of our Realmers who celebrate it!

This week has been quite intense, with the release of the Fame Reworks. We can assure you that our team is working around the clock to ensure that the issues that came with it are solved very soon. … Read more “Not all that glitters is Gold”

Patch notes 1.2.1.0.0 – The Fame Rework

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Today it’s all about fame, isn’t it? Well, we couldn’t agree more. The much anticipated Fame rework is finally here.

Fame reworked:

The fame system has been reworked with the goal of creating a system that rewards a character accordingly throughout its life, no matter what kind of playstyle you may have.… Read more “Patch notes 1.2.1.0.0 – The Fame Rework”