Testing Realmers!
The pre Halloween Event is in full swing! Very soon you will be able to take part in our Free Campaign and new Missions. Before this happens we have another testing session ready for you. Today we are going to have a closer look at our new cosmetic feature, Shaders. Additionally you are able to try out our new Halloween Mod which will go live next tuesday.
Arcane Styles
We are adding an extra layer of cosmetic customisation in the form of Arcane Styles. These will overlay effects such as glowing, pulsing lights and more over your skins. They will work with dyes and cloths, and can be used with any skin. The current batch represents a wide array of options, and we are developing scrolling overlay styles as well as a ‘flipbook’ to surround your character with an aura or other visual effects. More announcements on these will follow.
Characters can only have one Arcane Style active at once, and it covers the whole skin. They can be removed in the wardrobe or using an Arcane Style Remover consumable.
To try them out you can go to the Wardrobe and use the customisation option as usual. There is now an extra button to pick a style from the list, with filtering and the ability to pick a specific style to narrow down your options.
Halloween Mod
You were able to have a look at our new flexible Mod which lets us spawn enemies when specific enemies are killed in dungeons. Additionally when defeating the boss of one of the event dungeons a cauldron will spawn. Fight waves of monsters and break the cauldron at the end for additional loot!
Please try out the mod in the following dungeon:
Theatre, Abyss of Demons, Mad Lab:
- Parasitic Blob:
- Min: 1, Max: 1
- Lair Skeleton (spawned per Parasitic Blob):
- Min: 2, Max: 2
- Nosferatu (spawned per Lair Skeleton):
- Min: 1, Max: 2
- Zombie Pirate Sr (spawned perNosferatu):
- Min: 2, Max: 2
- Zombie Hulk (spawned per Zombie Pirate Sr):
- Min: 1, Max: 1
Enemies in the dungeon have 10% chance to spawn between 2 and 3 of the following enemies: Lesser Bald Vampire, Watchling
Manor of the Immortals, Ice Cave, Wetlands:
- Watchling:
- Min: 1, Max:
- Lesser Bald Vampire (spawned per AI Watchling):
- Min: 2, Max: 2
- Library Deholder (spawned per Lesser Bald Vampire):
- Min: 1, Max: 2
- Zombie Pirate Sr (spawned per Library Deholder):
- Min: 2, Max: 2
- Zombie Hulk (spawned per Zombie Pirate Sr):
- Min: 1, Max: 1
Enemies in the dungeon have 10% chance (5% chance for Manor) to spawn between 1 and 2 of the following enemies:
Parasitic Blob, Lair Skeleton, Escaped Experiment, Nosferatu, Hellhound, Escaped Experiment
Lost Halls, Lair of Draconis, The Nest:
- Library Deholder:
- Min: 1, Max: 1
- Escaped Experiment (spawned per Library Deholder):
- Min: 2, Max: 2
- Nosferatu (spawned per Escaped Experiment):
- Min: 1, Max: 2
- Hellhound (spawned per Nosferatu):
- Min: 2, Max: 2
- Zombie Hulk (spawned per Hellhound):
- Min: 2, Max: 2
Enemies in the dungeon have 10% chance to spawn between 2 and 4 of the following enemies:
Parasitic Blob, Lair Skeleton, Zombie Pirate Sr, Lesser Bald Vampire, Watchling
Realm Event:
Every time you defeat a Godlands God, they have 10 % chance to spawn between 3-5 zombie enemies.
Let us know what you think about the additional mob spawns. Those mobs have a chance for additional loot. They are also a target of our new Missions starting on the 24.10.
Halloween Enemies Drop:
* Mystery Stat Pot
* Teal Treat
* Hazel Treat
* Azure Treat
* Crimson Treat
* Scarlet Treat
* Beryl Treat
* Onyx Treat
* Amaranth Treat
* Suspicious Milk Bottle
* Zombie Bottle
* Bat Bottle
* Ghost Bottle
* Mystery Cloth (Large)
* Mystery Cloth (Small)
Couldrons drop:
Known Issue:
Tooltips of keys & portals of dungeons which have Halloween Mod activated display the info multiple times.