Public Testing: Month of the Mad God

Development Update


We are getting very close to the Month of the Mad God which starts on the first of August. So its now time to have a small look at what is coming up. Join our Testing Server and try out the second iteration of the Enchantment System. You can also jump in and have a look at the Advanced Nest! You will find Portals for the Dungeon in the Nexus.

We will only highlight the first week of the Echoes of Destiny Event! So more to come.


The full Enchantment system will be released with this update. It adds the ability to enchant Tiered equipment with abilities of your choice to better help them adapt to your playstyle.

This is not the full, final form which Enchantments will take. As people may remember, the initial version was Seasonal only, which meant that items at the end game could become more powerful as they would be in Seasonal mode only. As a result Enchantments will evolve as the end game progresses, adding more powerful options as well as new items which can be enchanted. So Tier 14 weapons, for instance, might have more powerful stat adds, greater range, or just 2 slots to enchant instead of 1. As a result, your powers will improve alongside the increased challenge of the content as the endgame moves into new territory.

Balancing and Slot Costs

As noted by people in the release of the Engravings system, the cost to unlock slots was quite high. We were trying to balance them between the fact that we want them to be available for players, without making them too common until more content of Difficulty 10 has been released to avoid significant power creep. As a result of feedback, all slot costs have been dropped to allow more enchantments to be utilised, and will be reviewed as more content, such as the Realm Rework, adds places where Engraved UT’s and Enchanted items are required for efficient farming.


The following items will all gain a single Enchantment slot.

Item NameTypeTierSlot Unlock Cost
Bow of Covert HavensBOWT1210
Bow of Mystical EnergyBOWT13140
Bow of Deep EnchantmentBOWT14900
Cloak of Ghostly ConcealmentCLOAKT6140
Cloak of NightmaresCLOAKT7900
Dagger of Foul MalevolenceDAGGERT1210
Dagger of Sinister DeedsDAGGERT13140
Dagger of Dire HatredDAGGERT14900
Bloodshed BladesDUALBLADET1210
Moonstone BladesDUALBLADET13140
Soulforged BladesDUALBLADET14900
Celebrant FlailFLAILT1210
Divine FlailFLAILT13140
Gravelord’s FlailFLAILT14900
Acropolis ArmorHEAVYT1310
Dominion ArmorHEAVYT14140
Annihilation ArmorHEAVYT15900
Helm of the Great GeneralHELMT6140
Helm of the TribuneHELMT7900
Hydra Skin ArmorLEATHERT1310
Wyrmhide ArmorLEATHERT14140
Leviathan ArmorLEATHERT15900
Longbow of the Endless SkyLONGBOWT1210
Longbow of the Morning SpiritLONGBOWT13140
Longbow of the Midnight DiamondLONGBOWT14900
Skyward LuteLUTET6140
Nebular LuteLUTET7900
Sovereign MaceMACET6140
Grandmaster MaceMACET7900
Morning Star of RepentanceMORNINGSTART1210
Morning Star of ConjurationMORNINGSTART13140
Morning Star of ReckoningMORNINGSTART14900
Planefetter OrbORBT6140
Dimensiongate OrbORBT7900
Baneserpent PoisonPOISONT6140
Necrofish PoisonPOISONT7900
Prism of ApparitionsPRISMT6140
Prism of ReveriesPRISMT7900
Quiver of Elvish MasteryQUIVERT6140
Quiver of the Autumn KingQUIVERT7900
Ring of Exalted WisdomRINGT5140
Ring of Exalted VitalityRINGT5140
Ring of Exalted SpeedRINGT5140
Ring of Exalted MagicRINGT5140
Ring of Exalted HealthRINGT5140
Ring of Exalted DexterityRINGT5140
Ring of Exalted DefenseRINGT5140
Ring of Exalted AttackRINGT5140
Ring of Unbound WisdomRINGT6900
Ring of Unbound VitalityRINGT6900
Ring of Unbound SpeedRINGT6900
Ring of Unbound MagicRINGT6900
Ring of Unbound HealthRINGT6900
Ring of Unbound DexterityRINGT6900
Ring of Unbound DefenseRINGT6900
Ring of Unbound AttackRINGT6900
Ring of DecadesRINGUT900
The Forgotten RingRINGUT900
Robe of the Grand SorcererROBET1310
Robe of the Star MotherROBET14140
Robe of the Ancient IntellectROBET15900
Scepter of StormsSCEPTERT6140
Scepter of the FirmamentSCEPTERT7900
Seal of the Blessed ChampionSEALT6140
Seal of InvocationSEALT7900
Great Shinobi SheathSHEATHT6140
Sonic Wave SheathSHEATHT7900
Colossus ShieldSHIELDT6140
Shield of Orcish RegaliaSHIELDT7900
Doom CircleSHURIKENT6140
Dynastic StarSHURIKENT7900
Bloodsucker SkullSKULLT6140
Mindwaster SkullSKULLT7900
Elemental Detonation SpellSPELLT6140
Burning Retribution SpellSPELLT7900
Spellblade of the SunSPELLBLADET1210
Spellblade of the Heavens LightSPELLBLADET13140
Spellblade of the Everlasting DeathSPELLBLADET14900
Staff of the Cosmic WholeSTAFFT1210
Staff of the Vital UnitySTAFFT13140
Staff of the Fundamental CoreSTAFFT14900
Sword of AcclaimSWORDT1210
Sword of SplendorSWORDT13140
Sword of MajestySWORDT14900
Skyslash TachiTACHIT1210
Sunset TachiTACHIT13140
Godslayer TachiTACHIT14900
Tome of Holy GuidanceTOMET6140
Tome of Hallowed LanguageTOMET7900
Giantcatcher TrapTRAPT6140
Depthchaser TrapTRAPT7900
Royal WakizashiWAKIZASHIT6140
Virtuous WakizashiWAKIZASHIT7900
Wand of RecompenseWANDT1210
Wand of EvocationWANDT13140
Wand of RetributionWANDT14900


Dust will now be dropped from all Exaltation dungeons at differing rates based on the difficulty of the content, not just hard mode Steamworks. The only colour will remain Green for now, and the drop rate will be an average value. Seasonal players will receive a 15% bonus to the amount of dust dropped!


As there are a LOT of Enchantment options, here is a brief overview:

  • Stats can be added to all items, although which stats can be applied to what items depends on the item.
    • Weapons can add damage boosting stats like Attack and Dexterity
    • Armour can add defensive options like Defence and Hitpoints.
  • Weapons will have utility boosting options too, such as range, rate of fire, projectile size and so on.
  • Armours provide on-hit bonuses and status conditions.
  • Abilities provide large chunks of MP as well as Wisdom bonuses, and have on-hit effects which mimic the ability at no MP cost.
  • Rings are versatile – allowing for all stat bonuses to be applied to them.

Applying Enchantments

Enchantments are applied at the Enchanter NPC, located in your vault.

The Enchanter will be able to apply Engravings to any items you have on you or in your backpack which have slots.

IMPORTANT NOTE – Existing items from the list above will not have slots. Only items dropped or forged, gained from dungeon event chests & Tinkerer Quest Chests after this release can have a slot.

Opening the Enchanting menu will show the following:

1Item List – all items which can be enchanted will appear here. Only items from your worn inventory or backpack will be displayed. Vault and gift chest items will not appear, for example, nor will items on your other characters.The currently selected item will highlight blue, as shown here.
2Filters – when tiered items become enchantable, these will allow quick filtering and searching.
3Currently selected items are highlighted in blue for ease of reference.
4Dust – displays how much green dust you have available.
5Slots – this shows how many available slots the item has for enchantments.This item has already had a slot unlocked, which is why it shows the word ‘empty’, and can be cleared if an enchantment is placed into the slot.
6Enchantments – The list of enchantments which can be applied to this item will be shown here.
7Enchantments you have yet to unlock will show the price in Dust it takes to unlock them. If you have unlocked an Enchantment, it can be dragged into a slot or the Apply button can be used to do so automatically.
8If you want to know more details about an Enchantment, you can hover over it to see what the effect will be.

Enchantments are purchased per item. This means that if you have two weapons of the same type you will need to pay to unlock their slots and any individual Enchantments you want to apply to them one at a time. However, once you have bought them they are free to add, remove and swap as much as you like.

Advanced Nest

Introducing the Advanced Nest, Similar to the Advanced Steamworks this is a harder version of the Nest that has increased rewards and some new engravings.

In addition to damage and health multipliers across the dungeon, the Advanced Nest also features a fourth family of bees. The green bees you will find within will be slower but more durable than the normal bees, and they will inflict Unstable and rarely Sick.

The Killer Bee Queen also features some new attacks or changes to existing attacks in order to incorporate this fourth bee family.

Echoes of Destiny: A Hero’s Choice

This Month of the Mad God you will decide between four fighting disciplines. The first week will start with the Sniper Discipline and the next weeks will be decided based on voting on discord.

During this testing session you will be able to have a look at the events active during the first week of the event.

Active during PT:

Sniper – Kogbold Express realm event

  • Kogbold Steamworks (8) [1.5x Loot and EXP]
  • Advanced (Hard) Kogbold Steamworks (10) [Chest Event]
  • Undead Lair (3.5) [Chest event with Construction Gear]
  • Parasite Chambers (5.5) [1.5x Loot and EXP] – Echoes of a Mad God
  • Deadwater Docks (5.5) [Chest event with Construction Gear]
  • Mountain Temple (6) [Chest event with Construction Gear] – Echoes of a Mad God

Inactive during PT:


  • Lost Halls/Cultist Hideout/The Void (8, 7, 8-5) [Chest Event] – Echoes of Antinomy
  • Ancient Ruins (3) [1.5x Loot and EXP]
  • Toxic Sewers (3.5) [Chest event with Construction Gear]
  • Tomb of the Ancients (6) [Chest Event]
  • The Crawling Depths (5.5) [Chest event with Construction Gear]
  • Ocean Trench (5) [1.5x Loot and EXP]

Swiftblade – Echoes of Vindication in Hidden Interregnum Realm event

  • Moonlight Village (9) [Chest Event]
  • Fungal Cavern/Crystal Cavern (7, 7-5) [Chest Event]
  • Manor of the Immortals (4) [1.5x Loot and EXP]
  • Sulfurous Wetlands (6) [1.5x Loot and EXP]
  • Lair of Draconis (6) [Chest event with Construction Gear]
  • Davy Jones’ Locker (5) [1.5x Loot and EXP]


  • The Shatters (10) [Chest event with Construction Gear]
  • The Nest (7) [Chest Event]
  • Sprite World (2.5)[Chest event with Construction Gear]
  • Cursed Library (4) [1.5x Loot and EXP] – Echoes of Stone
  • Puppet Master’s Theatre (4) [1.5x Loot and EXP] – Echoes of Stone
  • The Third Dimension (6) [Chest Event]

During this time you will be able to receive Dicispline Tokens in those dungeon for this weeks active Discipline. This means for this testing, Sniper Tokens will drop. They have a 30% chance to drop. The Mastery Token drops in all of the above-mentioned Event Dungeons with a 100% chance. Those Tokens can be used at the Tinkerer for specific quests. Keep in mind they are only active during the weeks Discipline.

Permanent quests

Hero MasteryMastery Token x 20Stalwart Token x2
Sniper Token x2
Swiftblade Token x2
Magus Token x2
Repeatable, Item of Choice
Kogbold CollectionMastery Token x 40Kogbold Collection ChestRepeatable, Item of Choice
Gift of CombatMastery Token x 40Hero’s CrateRepeatable

Morphing Quests:

Garments of MasteryMastery Token x 60 + Discipline* Token x5Aspirant’s Plate
Aspirant’s Robes
Aspirants Hide
Once Per Account, Item of Choice
Tools of the Trade IMastery Token x 40 + Discipline* Token x5Hero’s Dagger
Hero’s Bow,
Hero’s Staff,
Hero’s Wand,
Hero’s Sword,
Hero’s Katana
Once Per Account, Item of Choice
Tools of the Trade IIMastery Token x 40 + Discipline* Token x5Hero’s Blades
Hero’s Longbow
Hero’s Spellblade
Morning Star of the Hero
Hero’s Flail
Hero’s Tachi
Once Per Account, Item of Choice
Engraved DisciplineMastery Token x 60 + Discipline* Token x5Path of the Stalwart Engraving
Path of the Sniper Engraving
Path of the Magus Engraving
Path of the Swiftblade Engraving
Once Per Account, Item of Choice

* Discipline Token will change based on the focus week.

During the last week all disciplines will be on focus and the Discipline tokens will not be part of the requirements for these quests.

More quests will be active but depending on the current active Discipline. So go check out the TInkerer!

Heroes Weapon Set (T13 Reskin)

Each weapon type will get a thematic reskin, and will also grant players +8% XP when killing monsters.

  • Dagger
  • Bow
  • Staff
  • Wand
  • Sword
  • Katana
  • Blades
  • Longbow
  • Spellblade
  • Morning Star
  • Flail
  • Tachi

They will be available via different means during MotMG.

Returning Rewards

There are certain Skin Collections that a lot of you liked in the past but which were unavailable for quite some time. We are bringing back some of them!

You will be able to get skins from the Stone, Kingdom, Antinomy and Syndicate Collection via our new Chest System that allows you to pick your reward.

You need to gather specific tokens in order to create Collection Chests. 10 of them turn into 1 Chest.

Echoes of Stone
Echoes of a Mad God
Echoes of Antimony
Echoes of Vindication

You will be able to get Echoes of Stone from Chest Events in Cursed Library and Puppet Master’s Theatre, Echoes of a Mad God from the events in Parasite Chambers and Mountain Temple, Echoes of Antimony from the Void and last but not least, Echoes of Vindication from the Hidden Interregnum and the mercenaries during their respective event.

Aside from that, all Construction Gear except the Foreman’s Hard Hat will drop in some formerly reconstructed dungeons with Chest Events. While Foreman’s Hard Hat will be obtainable via Mad God Mayhem.

Free Campaign

During Month of the Mad God you will be able to take part in our Free Campaign to gather some free items! The Campaigns offers various Shop Items but also Skins of the Kobgold Collection, Aspirant Items and more! The Final Reward the Mystery Pet Skin is a placeholder.

In order to participate in the Campaign, you have to beat Realm Boss Encounters and Dungeon Bosses which drop Campaign Tokens.

Campaign tokens:

  • Whisper of Destiny (5pts)
  • Voice of Destiny (20pts)
  • Echo of Destiny (30pts)

Additional Mission

A new repeatable mission “Enchantment Essence” will be available in the currently active mission tree that will grant players another source of Green Dust. 


*Check the Shop

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