Update 3.3.4.0 – Mardi Gras + New STs

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Realmers!

Time for another update. Introducing first our new ST Sets. The Onmyoji Ninja and the Plague Doctor Priest find their way into Realm of the Mad God. You will also be able to join our next campaign Horror STory III and jump into the Event Dungeons during Mardi Gras! The Discord voted and decided which Skin everyone will be able to receive for free in the Shop.

At the end, you will find more information regarding changes to dungeon modifiers and new dungeon mods.

ST Sets

Like opposite sides of the same coin, the Plague Doctor and Onmyoji try to help those separated by the boundary between life and death.

Ninja Set: Onmyoji Ninja

The Onmyoji Ninja trades their Ninja Star for an Invocation scroll that, while held, summons extra shots for their weapon. They also utilize the new ability swap mechanic, to swap between 2 different shot patterns. Wearing the Armor and the Ring will provide unique buffs to this ability.

*The Token Name for the Shakujo & Cane of Caduceus in the Forge Interface are currently wrong and will be fixed in a future update.

Ability 1

Ability 2

Items in the set:

  • Weapon – Shakujo
  • Ability – Invocation Scroll
  • Armour – Divination Cloak
  • Ring – Omamori

Priest Set: Plague Doctor Priest

The Plague Doctor Priest forgoes the usual Healing Tome for their own preferred medical device…their leeches. The Plague Doctor Priest can summon up to 3 leeches to aid them in battle, siphoning the health of enemies, and exploding with a healing AOE burst. The leeches can be upgraded to siphon health to players, and also burst with a damaging AOE blast. This ability uses the switch ability mechanic to manually detonate the leeches.

Items in the set:

  • Weapon – Cane of Caduceus
  • Ability – Bloodletting Leeches
  • Armour – Doctor’s Overcoat
  • Ring – Plague Mask

Horror STory III

Description: Join the Campaign for free and collect points with every purchase you make in the Mystery Shop or Nexus. Collecting points will unlock Ranks and many bonus Rewards! The Quests start on the 21st of February and end on the 18th of April.

The Horror STory III campaign will be available from the 21st of February until the 7th of March.

NameRequirementRewardRestriction
Horror Story III: The Demon’s WeaponSolo Skeleton Key x1Shaitan’s Solo Key
The Nest Solo Key
Kogbold Steamworks Solo Key
Solo High Tech Terror Key
Repeatable – Item of Choice
Horror Story III: The Demon’s DomainHealth Potion +  Magic PotionShaitan’s Solo Key
The Nest Solo Key
Kogbold Steamworks Solo Key
Solo High Tech Terror Key
Daily – Item of Choice
Horror Story III: The Demon’s GuardianMythical ST GemPlague Doctor Priest Set Token
Onmyoji Ninja Set Token
Repeatable – Item of Choice

Mardi Gras

Mardi Gras is all about getting dressed and throwing the best costume together! Last week we started a voting on our official discord server. And you, the community decided on the number 1 skin that everyone will receive for free! The Cleaner Maid Paladin Skin won!

Additionally, the next 8 most voted skins will be added to a quest during the time of the event, where you can choose to redeem one of them. You will also be able to purchase those 8 skins with a discount in our Shop. Either in packs or as a single purchase. 

The Mardi Gras Event starts on the 21st of February after the release and ends on the 27th of February.

During that time you will be able to collect special “Carnival Tokens”, dropped from the Puppet Master’s Theatre (1 Token) and Puppet Master’s Encore (2 Tokens) via a chest event!

Quests

QuestRestrictionRequirementReward
Party AnimalItem of choice, Once per dayCarnival Token x40Mask of Anubis
Mask of Lightning
Mask of Cnidaria
Mask of Mucus
ShowstopperItem of choice, Once per accountCarnival Token x80Void Priest Skin
Crab Samurai Skin 
Candle Maid Sorceress Skin
Bear Suit Knight Skin
Toast Slice Archer Skin
Cloaked Ascendant Rogue Skin
Twintailed Vocalist Bard Skin
Desert Occultist Summoner Skin
Eternally DisguisedItem of choice, Once per accountCarnival Token x80Mardi Gras Jester Skin
Puppet Master Skin
Jaco Pet Skin
Ordinary Box Rogue Skin
Queen of Misrule Trickster Skin
Party Crow Pet Skin
Flamingo Pet Skin
Carnivalmancer Skin


Chest Events

Encore drops:

  • Adventurer’s Belt
  • Amaranth Nildrop
  • Backpack
  • Carnival Token x 2
  • Carnivalmancer Skin
  • Grapes of Wrath
  • Jaco Pet Skin
  • Jester Skin
  • Lightshow Scepter
  • Loot Drop Potion
  • Loot Tier Potion
  • Lucky Clover
  • Magic Wand
  • Mystery Cloth (Large)
  • Mystery Cloth (Small)
  • Mystery Dye (Accessory)
  • Mystery Dye (Clothing)
  • Mystery Stat Pot
  • Onyx Nildrop
  • Pet Wardrobe Pet Skin
  • Potion of Attack (SB)
  • Potion of Defense (SB)
  • Potion of Max Level
  • Power Pizza
  • Prism of Dire Instability
  • Puppet Master’s Encore Key
  • Queen of Misrule Trickster Skin
  • Shard of the Intern x1
  • Shield Rune
  • Superburger
  • Thousand Shot
  • Wine Cellar Incantation

Theatre drops:

  • Adventurer’s Belt
  • Amaranth Nildrop
  • Azure Nildrop
  • Backpack
  • Carnival Token x 1
  • Flamingo Pet Skin
  • Grapes of Wrath
  • Harlequin Armor
  • Large Jester Argyle Cloth
  • Large Jester Cloth
  • Loot Drop Potion
  • Loot Tier Potion
  • Lucky Clover
  • Magician’s Robe
  • Mystery Dye (Accessory)
  • Mystery Dye (Clothing)
  • Mystery Stat Pot
  • Ordinary Magician Skin
  • Party Crow Pet Skin
  • Performer’s Hat
  • Potion of Attack (SB)
  • Potion of Max Level
  • Potion of Wisdom (SB)
  • Power Pizza
  • Prism of Dancing Swords
  • Puppet Master Skin
  • Shard of the Intern x1
  • Small Jester Argyle Cloth
  • Small Jester Cloth
  • Superburger
  • The Flamingo Wizard Skin
  • Theatre Key
  • Wine Cellar Incantation

Changes to Dungeon Modifiers

It is time we adjust the Dungeon Modifiers. As you know, Dungeon Modifiers are special properties that can appear in dungeons that modify several aspects of the gameplay for that particular run. At the same time, dungeons have a Difficulty level, which is used as a generic metric for how challenging the dungeon is.

In the future, we want to improve the Difficulty levels system for all dungeons, and one of the first steps for that, is to change Dungeon Modifiers for all dungeons.

The list of changes for this update is as follows:

  • Dungeon Modifiers are skewed positively. It is not guaranteed but in general, you will see more “positive” than “negative” mods. However, this distinction can sometimes be flimsy as some mods like “Spider Swarm“ and many others have a mixed effect of increasing challenge and rewards to the player.
  • For that reason, dungeon modifiers will not display a “green” or a “red” color; instead, they will all be the same color.
  • In addition, now Dungeon Modifiers will not affect the Difficulty level of the dungeon. This is also in line with our vision for the Difficulty level system and future changes that will come at a later time.
  • Lastly, we have decided to disable Dungeon Modifiers that change the HP and damage inflicted by the enemies. The list of Dungeon Modifiers disabled are below (all intensities):
    • Weak Minions and Boss
    • Tame Minions and Boss
    • Bulky Minions and Boss
    • Elite Minions and Boss
    • Ferocious Minions and Boss


Note: if you have a key with any of these Modifiers it will still be usable. However in the Key Refining system they cannot appear again, so if you reroll, upgrade or downgrade that key, these Dungeon Modifiers won’t appear.

New Dungeon Modifiers

  • To make up for the removed modifiers, we have created the following options:
    • Heroic Defense, Heroic Frenzy, Heroic Damage, Heroic Speed
      • Allows enemies to drop Heroic orbs which apply effects other than Healing and Energised.
      • The orbs dropped give the following effects (in this order):
        • Armored
        • Berserk
        • Damaging
        • Speedy
      • Drop rate of the orbs is roughly half that of the Healing and Energised versions.
    • Unprepared I-V
      • Reduces the rate of health and mana potion drops from minions.
  • A number of other Modifiers have been changed as part of this pass:
  • Dull, Keen, Skilled and Lazy modifiers now have one extra level each.
  • Found Treasure! I and II can now spawn alongside other reward-type modifiers.
  • Survivor has been broken into 5 levels to match Unprepared.

Changes and Fixes

  • Added the fix for the O3 DC issues that you helped us test a while back!
  • Fixed the issue with the Eye Emote.
  • Medusa and Beholder now have the correct original projectile sprite.
  • Fixed an issue with the projectile sprites of the Sweetheart Taichi reskin.
  • Shard of the Advisor has its description edited to be more in line with the other Shard items.
  • Fixed a visual issue where the Mission’s progress would get stuck in the Mission hub.
  • Fixed an issue where the interaction box would not collapse and get stuck on the screen.
  • Reverted the last updates changes to server names back to the old ones.
  • Character no longer blinks yellow when equipping Invocation Scroll ability or any other ability with multiple subabilities.
  • Fixed an issue where a string of numbers was displayed on hover for abilities without any damage.
  • Damage for abilities are now displayed when hovering from any tooltip without damage.
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