Realmers!
The new season is already one week old and all of you took part in the Pathfinders Pursuit Campaign and you crushed it! The Tier 5 goal was already beaten and we will activate the Free Pack later this week!… Read more “Mission for Glory & Dungeon Events”
Category Archives: Development Update
Update: 3.4.1.0 – Season 7
Enchanting Realmers!
Please welcome the first iteration of the Enchantment System to the game, mainly accessible via the brand-new Advanced Kogbold Steamworks. Since we are approaching Month of the Mad God, you will already find some things that are related to this event during this release. … Read more “Update: 3.4.1.0 – Season 7”
Read More...Public Testing: Enchantments + MotMG
Realmers!
Another week, another testing session. Once again you have the chance to test our upcoming enchantment system. Additionally just like last time Steamworks Hardmode is up! Let’s also have a look at our Month of the Mad God Items. The next Seasons Battle Pass and Missions are also live and you can have your first look.… Read more “Public Testing: Enchantments + MotMG”
Read More...Realm Rework News: Biome UTs
Realming Realmers,
Triton here with another update on the Realm Rework, but first I’d like to address the elephant in the room and a question I’ve been getting a lot; When can we expect the realm rework to release / is Realm Rework coming during MotMG?… Read more “Realm Rework News: Biome UTs”
Read More...Fan Content is back!
Realmers!
As you are all aware, I have been reworking several of our Community programs over the past months. One program that was still missing from this list was the reactivation of the fan content program.
In the past, we offered players a chance to send in their own creations for pretty much any kind of asset. … Read more “Fan Content is back!”
Update: 3.4.0.0 – New STs and Void Event
Realmers!
Another update is coming your way! You were able to test some of it already last week during our Public Testing session and now it’s time to enjoy the changes and new things. Let’s welcome the new ST Sets for the Archer and Wizard to the game.… Read more “Update: 3.4.0.0 – New STs and Void Event”
Read More...Public Testing: Enchantments and Dungeon Difficulty
Realmers,
We’re happy to introduce another round of tweaks to the Steamworks hardmode and the Enchantment system. Let’s start with the hardmode changes! You will find portals to Steamworks in the Nexus.
Dungeon Difficulty
To kick things off, we’ve refined the New Survival phase.… Read more “Public Testing: Enchantments and Dungeon Difficulty”
Read More...Public Testing: New STs and Void Event
Realmers!
Half of the year is already over but the Realm Team isn’t stopping with more Testing Sessions! This time around we are going to take a look at the upcoming Void Event 2.0. Some changes to Moonlight Village and polishing.… Read more “Public Testing: New STs and Void Event”
Sub – Zero III
Realmers!
While it’s getting warmer outside and summer is almost upon parts of the real word, the Realms will provide you with the opportunity to cool down and refresh!
Event
Starting on the 6th of June at 12:00 PM UTC until the 20th of June at 12:00 PM UTC, you will be able to take part in our returning event Sub – Zero III.… Read more “Sub – Zero III”
Read More...Public Testing: Enchantments and Dungeon Difficulty
Realmers!
It has been a while since you were able to join our testing session. This weekend we are back with a remodeled version of the enchantment system! We clearly heard your feedback about making the system seasonality exclusive and changing this.… Read more “Public Testing: Enchantments and Dungeon Difficulty”