{"id":1521,"date":"2021-04-23T15:12:06","date_gmt":"2021-04-23T15:12:06","guid":{"rendered":"http:\/\/remaster.realmofthemadgod.com\/?p=1521"},"modified":"2021-04-23T15:47:34","modified_gmt":"2021-04-23T15:47:34","slug":"public-testing-this-weekend","status":"publish","type":"post","link":"https:\/\/remaster.realmofthemadgod.com\/?p=1521","title":{"rendered":"Public Testing this weekend!"},"content":{"rendered":"\n<figure class=\"wp-block-image is-style-default\"><img decoding=\"async\" src=\"https:\/\/lh6.googleusercontent.com\/PGjxNwV-Q7wjCbU5EiJS10jah9oywzzEPFIaTn0V9-mBjYwHiymEBb-g3v39qRBJvNbzkojYJER0ojYQnAI9CjuOHjuF3Z_IyhvFz3V23ITNVEBe6woN4nRfybs_hhzed4FX66GC\" alt=\"\"\/><\/figure>\n\n\n\n<p>Hello Realmers,<\/p>\n\n\n\n<p>We will have the release of the 1.5 update happening on the <strong><a href=\"https:\/\/www.youtube.com\/watch?v=M9iYT3lhmd4\">4th of May<\/a><\/strong> and, as usual, we are letting the most curious of you take a sneak peak in a Public Testing Session happening over the weekend. So feel free to join at our Testing servers (remember to change it at the top right corner of the launcher). If you haven\u2019t made a testing account yet, remember you have to. Your regular one won\u2019t work there.&nbsp; You can also download the new testing version of the launcher at <a href=\"http:\/\/test.realmofthemadgod.com\">test.realmofthemadgod.com<\/a>. It\u2019s not mandatory in order to join the testing server, and the game and testing environment will work perfectly without it\u2026 but it\u2019s something new for you to check as well.&nbsp;<\/p>\n\n\n\n<p>Here\u2019s a list of the changes you can see:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Summons changes (VFX on spawning a summon + you can now hide or make your&nbsp; summons transparent)<\/li><li>Changed the proc sprite of Mechanical Mace and did some tweaks on the beam animation, check them out!<\/li><li>Chess room is now accessible without the ARG: you just need to say \u201c<strong>chess<\/strong>\u201d to Guill!<\/li><li>Reverted April Fools\/Easter resprites<\/li><\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Crystal Entity battle rework<\/h3>\n\n\n\n<p>We have reworked the Crystal Entity! The new Crystal Entity\u2019s battle flow will go like this:<\/p>\n\n\n\n<ol class=\"wp-block-list\"><li>Spawns an easy Mini Boss (Lizard, Cyclops). Crystal Entity can attack and will stay Invulnerable until that Mini Boss\u2019 death.<\/li><li>When the miniboss dies Crystal Entity becomes vulnerable and uses its \u201cRed Crystal Attack.\u201d<\/li><li>Once the Crystal Entity\u2019s health goes below 75%,&nbsp; spawns another mini boss (Scorpion, Fish). Crystal Entity can attack and will stay Invulnerable until that Mini Boss\u2019 death.<\/li><li>When the miniboss dies Crystal Entity becomes vulnerable and uses its \u201cRed Crystal Attack\u201d<\/li><li>Once the Crystal Entity\u2019s health goes below 50%,&nbsp; spawns a final mini boss (Monstrosity). Crystal Entity can attack and will stay Invulnerable until its death.<\/li><li>When the miniboss dies Crystal Entity becomes vulnerable and uses its \u201cRed Crystal Attack\u201d (This will last until it dies)<\/li><\/ol>\n\n\n\n<p>Also, we have worked a bit on the colors associated with each phase of the battle to make it more congruent with the overall theme.<\/p>\n\n\n\n<figure class=\"wp-block-table is-style-regular\"><table><tbody><tr><td><img decoding=\"async\" src=\"https:\/\/lh3.googleusercontent.com\/CZI31JOrIEp3RwS8mUlCWyrhjcLmDftA35t4HJXx3svaTcJ8V5L6K4RtDjCzxhJ-yqc-pn8i8rRZ0soYPnlYjQyZ417kUHHDq-o58zyFDcDwqfQi2_uE3VWWHemTiyG9oTG9tcmh\" style=\"width: 100px;\"><\/td><td><strong>Crystal Entity<\/strong> <br>&#8211; HP 90,000\u2192 120,000 <br>&#8211; Becomes Armored during final rage at 50% HP<br>&#8211; With each rage, pulse entity travels faster and boss has more attacks <strong><br><\/strong><\/td><\/tr><tr><td><img decoding=\"async\" src=\"https:\/\/lh4.googleusercontent.com\/VlblnJPJT5AYOK58hIOMzk-WMt5dT8g_I4vgdfbQEnTZM4Y_w9ChYK69bpAwHNHqemBvQwhwVcKlH4M8oTiUbEFjrdNZiK617fh8Lw0CydVwDaEdzq1ANEmErF6BK7mIVzAvQDmP\" style=\"width: 100px;\"><\/td><td><strong>Crystalized Lizard (Easy)<\/strong><br>&#8211; New shotgun type attack added (5 shots, 160 dmg\/shot)<br>&#8211; Crystal Walls no longer confuse and slowRandomized starting position&nbsp;<\/td><\/tr><tr><td><img decoding=\"async\" src=\"https:\/\/lh6.googleusercontent.com\/UXNle31t1WnO0LJFIS1_4Oy5HJ18uSgxPU6REKwhcfUxPdx0Iz94mU_eyjGR-elx0L1e7h1c6CudcwkU6o9KKIrA1QKo0Mq9ppXZOVsg-mHReHyx4vbYcHWFiAH-nxnRGchnJWIW\" style=\"width: 100px;\"><\/td><td><strong>Crystalized Cyclops (Easy)<\/strong><br>&#8211; Randomized starting position<\/td><\/tr><tr><td><img decoding=\"async\" src=\"https:\/\/lh3.googleusercontent.com\/CvvELFNKol2EKFjtzrTL1Ls9_cTQsvYv2F0h0wu9G-WoKWSLlvEVdR1v0lR1MbP-7DsyMfYo1J-16JCQJuGC3UdHLEVKVDFpaX7VDEKeGOWaDk6cZcesrk6H81IeLxpraWFrTPel\" style=\"width: 100px;\"><\/td><td><strong>Crystalized Scorpion (Mid)<\/strong><br>&#8211; Scorpion now does cycles through shotgun and spin attack<br>&#8211; When it reaches less than 70% health it switches to split scorpion phase once, and at 40% health it uses the target attack once<br>&#8211; Slow shotgun projectiles speed and damage reduced (225&#8211;&gt;180)<br>&#8211; The spiral attack has 4 tentacles now and has higher damage (115-120)<br>&#8211; Split scorpion do less damage on explosion (100-175)<br>&#8211; Split scorpion flashes for half a second before exploding<\/td><\/tr><tr><td><img decoding=\"async\" src=\"https:\/\/lh6.googleusercontent.com\/r60VVRsgoa0J-fvc3SqE8JMt3Szt2b_Q7hF7kgOnzXul7HmdyCxO2alyDAs_c_FAB9JBQ1s5YBuXCdETYc1qTjAmI3lT7kvVzb5wkznJt9inL1MmAJuCe4ET8GDAM1UbxDE2in2m\" style=\"width: 100px;\"><\/td><td><strong>Crystalized Fish (Mid)<\/strong><br>&#8211; Now immune to Stun<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Collision detection improvements<\/h3>\n\n\n\n<p>Enemies no longer ignore any changes made to the map.<\/p>\n\n\n\n<p>An example of this would be when the setpiece for the Lost Sentry is created. Previously, any enemies would ignore the walls and go straight through them. Now they are blocked by it instead as they should<\/p>\n\n\n\n<p>Another example is the Beehemoths getting stuck on seemingly nothing, because the setpiece overwrote once unwalkable ground (Cyclops God castle). Instead they move over traversable ground as normal.<\/p>\n\n\n\n<p>This change affects some enemies that used this bug as a feature. All of these have been adapted to work in this new setting. Externally, it should seem as though nothing changed. Some examples of this:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Hermit God can still move through its deep water, as well as any arbitrary enemy. However, players still cannot.<\/li><li>Chief Beisa can still walk over the space tiles he creates, but not escape the boss room.<\/li><li>Oryx 3 cannot escape the boss room at the start, despite the gate being open.<\/li><\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Item Rebalance<\/h3>\n\n\n\n<p>We\u2019ve got some long awaited balance changes coming up! Below is a pretty sizable list of item balance, ranging from little touch-ups to significant changes. We\u2019ve mainly targeted items which were left behind in other balancing efforts of the past several months, so hopefully these are exciting to see and try out!<\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Ray Katana<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Damage: 111 \u2192 140<\/li><li>RoF: 100% \u2192 110%<\/li><li>Range: 6.11 \u2192 6.2<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Kageboshi<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>MP Cost: 80 \u2192 100<\/li><li>Held effect removed<\/li><li>Shoots 4 projectiles instead of 1<\/li><li>Projectiles now boomerang<\/li><li>Damage: 400 &#8211; 600<\/li><li>Lifetime (MS): \u2192 800&nbsp;<\/li><li>Range: 8.4 \u2192 6<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Trap of the Vile Spirit &amp; Trap of the Blood Spirit<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Damage: 650 \u2192 800, now armor pierces<\/li><li>Throw Time: 0.75 \u2192 0.5 seconds<\/li><li>On Equip:&nbsp;<ul><li>+20 MP \u2192 0 MP<\/li><li>+3 ATT \u2192 +4 ATT<\/li><li>+3 SPD \u2192 +4 SPD<\/li><\/ul><\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Amber Encrusted Helmet<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Removed Cooldown<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Robe of the Mad Scientist<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>On Equip:&nbsp;<ul><li>+55 MP \u2192 0 MP<\/li><li>+4 ATT \u2192 0 ATT<\/li><li>+13 DEF \u2192 +12 DEF<\/li><li>0 WIS \u2192 +7 WIS<\/li><li>+2 VIT \u2192 +7 VIT<\/li><\/ul><\/li><li>Added \u201cOn Ability Use\u201d Proc: +25 MP<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Soul\u2019s Guidance<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Proc Cooldown: 1s \u2192 0.4s<\/li><li>Forgotten Soul spawn chance: 10% \u2192\u00a0 15%<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Plague Poison<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>On Equip:&nbsp;<ul><li>+2 ATT \u2192 +4 ATT<\/li><li>+2 ATT \u2192 +4 WIS<\/li><\/ul><\/li><li>Throw Time: 1.5 \u2192 1.2 seconds<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Resurrected Warrior\u2019s Armor<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Trigger on taking damage: 0 \u2192 40&nbsp;<\/li><li>No Stacking of Wisdom Debuff<\/li><li>On Equip: +15 WIS \u2192 +20 WIS<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Staff of Esben<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Amplitude 1.35 \u2192 0.85<\/li><li>RoF: 0.8 \u2192 1.0<\/li><li>Damage 70-90 \u2192 55-75<\/li><\/ul>\n\n\n\n<p>DPS is effectively still the same. Primarily the shot pattern is affected.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Orb of Aether<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>MP Cost 90 \u2192 110<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Fire Dragon Battle Armor &amp; Eggre Battle Armor<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Added \u201cOn Ability Use\u201d Proc: Deals a burst of 500 damage to enemies within 5 sqrs and poison them for 500 damage over 5 seconds. Cooldown 15 seconds.<\/li><li>On Equip: +4 ATT \u2192 +6 ATT<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Leaf Hide Dragon Armor<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>On Equip:&nbsp;<ul><li>+3 VIT \u2192 +5 VIT&nbsp;<\/li><li>+3 WIS \u2192 0 WIS<\/li><\/ul><\/li><li>Added \u201cOn Ability Use\u201d Proc: Increase defense by 15 for 5 seconds. Cooldown 15 seconds<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Water Dragon Silk Robe<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>On Equip:&nbsp;<ul><li>+12 DEF \u2192 +13 DEF&nbsp;<\/li><li>+3 WIS \u2192 0 WIS<\/li><li>0 VIT \u2192 +5 VIT<\/li><\/ul><\/li><li>Added \u201cOn Ability Use\u201d Proc: Heals 100 HP and applies healing for 3 seconds when under 75% HP. Cooldown 15 seconds<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Ring of the Sphinx &amp; Enchanted Ice Shard<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>On Equip: +4 WIS \u2192 +4 ATT<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Tome of Holy Protection &amp; Tome of Frigid Protection<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>On Equip: +4 VIT \u2192 +4 DEF<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Pharaoh\u2019s Requiem<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Changed mask behavior to orbit in place instead of randomly wander<\/li><li>Reduced mask size 120 \u2192 100<\/li><li>Mask radius: 2.5 \u2192 3<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Hivemaster Helm<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Cooldown removed<\/li><li>Bees are now summons (meaning using the ability again replaces the existing 3 bees!)<\/li><li>Curse chance 50% \u2192 100%<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Ritual Robe<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>On Equip: +15 WIS \u2192 +20 WIS<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Bloodshed Ring<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>On Equip:&nbsp;<ul><li>+100 HP \u2192 +110 HP<\/li><li>+5 DEF \u2192 +6 DEF&nbsp;<\/li><li>+5 WIS \u2192 +6 WIS<\/li><\/ul><\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Quiver of the Shadows<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>On Equip: +2 DEF \u2192 +6 DEF<\/li><li>Arc Gap: 8 \u2192 5<\/li><li>XP Bonus: 7% \u2192 8%<\/li><li>Pierces through obstacles<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Armor of Nil<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>On Equip:&nbsp;<ul><li>+24 DEF \u2192 +26 DEF<\/li><li>-4 SPD \u2192 -3 SPD<\/li><\/ul><\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Superior<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Projectile size reduced by 25%<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Gambler\u2019s Fate<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Throw Time: 0.8 \u2192 0.6 seconds<\/li><li>Throw Object color: FFD800 (gold)<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Turncoat Cape<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Invisibility: 2 \u2192 3 seconds<\/li><li>Proc Activated on taking: 40 \u2192 30 damage<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Lumiaire<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Projectile size reduced by 25%<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Divine Coronation<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>On Equip:&nbsp;<ul><li>+90 HP \u2192 +110 HP<\/li><li>+40 MP \u2192 +55 MP<\/li><\/ul><\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Enforcer<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Arc Gap: 6 \u2192 14<\/li><li>Speed: 140 \u2192 130<\/li><li>Lifetime (MS): 420 \u2192 410<\/li><li>Range: 5.88 \u2192 5.33<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Ballistic Star<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Shots now pass through objects for less interruption<\/li><li>offsetAngle of main shot 0 \u2192 45<\/li><li>offsetAngle of secondary shot &#8211; 90 \u2192 135<\/li><\/ul>\n\n\n\n<p>This change is so that one of the stunning projectiles of the star is shot out straight ahead&nbsp;<\/p>\n\n\n\n<p>instead of sideways.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Centaur\u2019s Shielding<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Proc Duration: 3 \u2192 4.5 seconds<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Battalion Banner<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Duration of the Damaging buff from the banner: 1 \u2192 0.6<\/li><li>Cooldown of buff application 1.0 \u2192 0.2<\/li><\/ul>\n\n\n\n<p>Effectively making it more consistent, like the marble seal: If you stand in the banner you \u2018just get the buff\u2019. It shouldn\u2019t be missable if you stand in the radius!<\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Oryx\u2019s Escutcheon:<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Throw Time: 0 | 0.8 \u2192 0.6 | 1.6 \u2192 1.2 seconds<\/li><li>Stun Duration: 1.4 \u2192 2 seconds<\/li><li>Damage: 850-900 \u2192 1000-1200&nbsp;<\/li><li>Radius: 2.25 \u2192 2.75&nbsp;<\/li><li>Max Cast Range: 2.5 \u2192 3.0<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Thousand Shot &amp; Blazon Bow &amp; Sunny Side Bow<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Damage: 45-130 \u2192&nbsp; 60-125<\/li><li>Blazon Bow XP Bonus: 7% \u2192 6%<\/li><li>On Equip: -5 SPD \u2192 0 SPD<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Sealed Crystal Skull<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Min Wis: 30 \u2192 25<\/li><li>Ignore Def: 55 \u2192 70<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Bottled Medusozoan<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Removed cooldown<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Cloak of the Mad God<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Cooldown: 6.5 \u2192 6<\/li><li>MP Cost: 125 \u2192 110<\/li><li>On Equip: 0 DEF \u2192 +5 DEF<\/li><li>Feed Power: 900 -&gt; 950<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Lightshow Scepter<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Mana Cost &#8211; 125 \u2192 100&nbsp;<\/li><li>Wisdom on Use &#8211; 10 \u2192 20&nbsp;<\/li><li>Mana on Use &#8211; 30 \u2192 50 (Only if using the full set)<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Performer\u2019s Hat<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>On Equip: +70 HP \u2192 +77 HP<\/li><li>Procs Cooldown: 20 \u2192 15 seconds<\/li><li>Procs Chance: 15% \u2192 20%&nbsp;<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Ancient Spell &amp; Spectral Spell<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Damage 53-115 \u2192 55-115&nbsp;<\/li><li>On Equip:&nbsp;<ul><li>0 SPD \u2192 +2 SPD<\/li><li>0 VIT \u2192 +5 VIT<\/li><\/ul><\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Harmonious Harp<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Speed: 50 \u2192&nbsp; 65<\/li><li>Lifetime (MS): 1200 \u2192&nbsp; 1000<\/li><li>Total Range: 6 \u2192 6.5<\/li><li>Rate of Fire: 80% \u2192 85%<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Nectar Crossfire<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Damage: 35-60 \u2192 50-65<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Oryx\u2019s Greatsword<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Damage: 185-245 \u2192 185-215<\/li><li>RoF: 110% \u2192 120%<\/li><li>Range: 2.8 \u2192 3.5<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Tricorne of the High Seas<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Cooldown: 5 \u2192 0<\/li><li>Proc Cooldown: 6 \u2192 3<\/li><li>Applied wismod formula of tiered helms<\/li><li>Proc damage threshold: 60 \u2192 40<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Staff of Eruption<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Amplitude: 0.35 \u2192 0<\/li><li>Lifetime (MS): 300 \u2192 366<\/li><li>Range 4.5 \u2192 5.5<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Kiritsukeru<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Damage: 190-260 \u2192 220-270<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Watarimono<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>MP Cost: 100 \u2192 80<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Reinforced Root Armor<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Negative speed proc removed<\/li><li>On Equip: +4 SPD \u2192 0 SPD<\/li><li>New \u201cOn Hit\u201d Proc: While wearing \u201cTraveler\u2019s Trinket\u201d and taking 40 damage, + 20 vit for 4 seconds. 6 seconds cooldown.<\/li><\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Daring Discoverer ST Set Bonuses:<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>On Equip 2 Pieces:<ul><li>+3 DEF \u2192 +4 DEF<\/li><li>+3 ATT \u2192 +0 ATT<\/li><li>+2 SPD \u2192 +4 SPD<\/li><li>+0 MP \u2192 +40 MP<\/li><\/ul><\/li><li>On Equip 3 Pieces:<ul><li>+3 SPD \u2192 +0 SPD<\/li><li>+3 DEF \u2192 +4 DEF<\/li><li>+0 ATT \u2192 +4 ATT<\/li><li>+50 MP<\/li><\/ul><\/li><li>On Equip All Pieces:<ul><li>+6 ATT \u2192 +8 ATT<\/li><li>+5 DEF \u2192 +8 DEF<\/li><li>+40 HP<\/li><\/ul><\/li><\/ul>\n\n\n\n<p>This information is a bit difficult to digest at face value. Hence, this is the <em>difference <\/em>of the whole set bonus, compared to before:<\/p>\n\n\n\n<p>-5 SPD, +40 MP, +3 ATT, +5 DEF<\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>Additional Feed Power &amp; XP changes:<\/strong><\/h4>\n\n\n\n<ul class=\"wp-block-list\"><li>Arcane Rapier (600 \u2192 700 FP)<\/li><li>Snake Charmer Pungi (600 \u2192 650 FP)<\/li><li>Cloak of Cubic Enigma (1000 \u2192 800 FP | 6 \u2192 7% XP)<\/li><li>Seal of Cubic Conundra (1000 \u2192 800 FP | 6 \u2192 7% XP)<\/li><li>Shadow Serpent Sidearm (500 \u2192 800 FP | 6 \u2192 7% XP)<\/li><li>Sealed Crystal Skull (6 \u2192 7% XP)<\/li><li>Skull of Endless Torment (8 \u2192 7% XP)<\/li><li>Wakizashi of Crossing Fires (6 \u2192 7% XP)<\/li><li>Crystal Sword (400 \u2192 600 FP)<\/li><li>Enchanted Ice Blade (400 \u2192 600 FP)<\/li><li>Crystal Wand (600 \u2192 700 FP)<\/li><li>Frozen Wand (600 \u2192 700 FP)<\/li><li>Jade Storm (900 \u2192 950 FP | 6 \u2192 7% XP)<\/li><li>Shield of Flowing Clarity (900 \u2192 950 FP | 6 \u2192 7% XP)<\/li><li>Tome of Holy Furor (6 \u2192 7% XP)<\/li><li>Mayhem Medallion (350 \u2192 850 FP)<\/li><li>Ring of Wrath (350 \u2192 850 FP)<\/li><li>Autarch Amulet (350 \u2192 850 FP)<\/li><\/ul>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hello Realmers, We will have the release of the 1.5 update happening on the 4th of May and, as usual, we are letting the most curious of you take a sneak peak in a Public Testing Session happening over the weekend. So feel free to join at our Testing servers (remember to change it at [&hellip;]<\/p>\n","protected":false},"author":14,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[51],"class_list":["post-1521","post","type-post","status-publish","format-standard","hentry","category-development-update","tag-public-testing","entry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Public Testing this weekend! - Realm of the Mad God Exalt<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/remaster.realmofthemadgod.com\/?p=1521\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Public Testing this weekend! - Realm of the Mad God Exalt\" \/>\n<meta property=\"og:description\" content=\"Hello Realmers, We will have the release of the 1.5 update happening on the 4th of May and, as usual, we are letting the most curious of you take a sneak peak in a Public Testing Session happening over the weekend. 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- Realm of the Mad God Exalt","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/remaster.realmofthemadgod.com\/?p=1521","og_locale":"en_US","og_type":"article","og_title":"Public Testing this weekend! - Realm of the Mad God Exalt","og_description":"Hello Realmers, We will have the release of the 1.5 update happening on the 4th of May and, as usual, we are letting the most curious of you take a sneak peak in a Public Testing Session happening over the weekend. 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