Development Update

Development Update

Realm of the Mad God Unity Version 0.3.4

Summary

In this version, all dungeons are now in a playable state – many cases have been implemented, tested and optimized to ensure that all dungeons play as you would expect. As always also a lot of bugs have been fixed in the process. Read below for the full list of changes.

  • Tile animations
  • Special tile status effects
  • Health Bar on 3d Object
  • Animations on Walls
  • Floating text on condition effects
  • Floating text on XP
  • Implement sink mask for objects
  • Improve chat commands history
  • Implement modifiers for HP/MP on bars
  • Oxygen bar
  • Particles and Projectiles optimization
  • Objects shadows
  • Circle particle effect
  • Explosion particle effect
  • Snowy fountain particle effect
  • Poison particle effect
  • Rising fury effect
  • Shocked effect
  • Sky beam effect
  • Snowflake particle effect
  • Stream particle effect
  • Vent particle effect
  • Vortex particle effect
Bug fixes
  • Wrong position of texture on Walls
  • Missing HP bar on 3d objects that can be destroyed
  • Flipped objects shouldn’t have flipped floating texts
  • A glitch in Magic Woods
  • Wrong 3d object rendering in Tomb of the Ancients
  • Wrong wall rendering in Tomb of the Ancients
  • Tiny Rototo causing DC
  • Wrong items order in inventory
  • Wrong 3d walls position in Lost Halls
  • Sprites are blinking when changing the texture
  • Katana Wielding Host causing DC in Dungeon
  • Missing outline on the sprite that has randomly animated texture
  • Walls rendering issue in Woodland Labyrinth
  • Wrong tile depth